testeing
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parent
3d47fae141
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6
conf.lua
6
conf.lua
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@ -1,4 +1,6 @@
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function love.conf(t)
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function love.conf(t)
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t.width=400
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--[[ t.window.width=420
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t.height=400
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t.window.height=700]]
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t.window.fullscreen=true
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t.window.resizable=true
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end
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end
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42
main.lua
42
main.lua
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@ -519,11 +519,6 @@ local function dropall(off,die)
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end
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end
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local function fillboard()
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local function fillboard()
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cc=3
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score=0
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bat=1
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gemrng=love.math.newRandomGenerator(991)
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tochar=bw*bh+gemrng:random(bw)
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for x=1,bw do
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for x=1,bw do
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board[x]={}
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board[x]={}
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for y=1,bh do
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for y=1,bh do
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@ -548,11 +543,19 @@ local function fillboard()
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end
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end
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dropall(-bh)
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dropall(-bh)
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end
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end
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local function resboard()
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cc=3
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score=0
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bat=1
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gemrng=love.math.newRandomGenerator(991)
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tochar=bw*bh+gemrng:random(bw)
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fillboard()
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end
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local dbg=false
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local dbg=false
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local playdbg=false
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local playdbg=false
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function love.load()
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function love.load()
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fillboard()
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resboard()
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end
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end
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local grabbed=nil
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local grabbed=nil
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@ -655,6 +658,8 @@ local slow=1
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local accumdt=0
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local accumdt=0
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local tps=120
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local tps=120
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local speeds={1,0.05,10}
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local speeds={1,0.05,10}
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local plchint=1
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local toplchi=plchint
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function love.update(dt)
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function love.update(dt)
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dt=math.min(dt,0.2)*(speeds[slow])
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dt=math.min(dt,0.2)*(speeds[slow])
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@ -688,8 +693,6 @@ function love.update(dt)
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end
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end
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if running then
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if running then
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bat=math.max(0,bat-dt*0.015*(math.max(bat,0.0625)^0.5))
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bat=math.max(0,bat-dt*0.015*(math.max(bat,0.0625)^0.5))
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end
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if running then
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batd=interp(batd,bat,dt)
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batd=interp(batd,bat,dt)
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scored=interp(scored,score,dt)
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scored=interp(scored,score,dt)
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end
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end
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@ -790,7 +793,28 @@ function love.update(dt)
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if entc==0 and dying then
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if entc==0 and dying then
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dying=false
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dying=false
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running=false
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running=false
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fillboard()
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resboard()
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elseif entc==0 then
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toplchi=toplchi-dt
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if toplchi<0 then
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toplchi=toplchi+plchint
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local good=false
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for ix=1,bw do
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for iy=1,bh do
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for _,a in pairs{{1,0},{-1,0},{0,1},{0,-1}} do
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local px,py=ix+a[1],iy+a[2]
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if px>=1 and py>=1 and px<=bw and py<=bh then
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board[ix][iy],board[px][py]=
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board[px][py],board[ix][iy]
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good=good or check(ix,iy,check(px,py))
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board[ix][iy],board[px][py]=
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board[px][py],board[ix][iy]
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end
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end end end
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if not good then dropall(0,true)fillboard() end
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end
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else
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toplchi=plchint
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end
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end
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local oam,obm,rm={},{},{}
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local oam,obm,rm={},{},{}
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for k,v in pairs(tk) do
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for k,v in pairs(tk) do
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