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This commit is contained in:
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b6c7b0a06c
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6
conf.lua
6
conf.lua
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@ -1,6 +1,4 @@
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function love.conf(t)
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--[[ t.window.width=420
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t.window.height=700]]
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t.window.fullscreen=true
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t.window.resizable=true
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t.identity="net.kimapr.m3"
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t.window=nil
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end
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272
main.lua
272
main.lua
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@ -1,18 +1,52 @@
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local board={}
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local bw,bh=10,10
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local ostype=love.system.getOS()
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local mobile=ostype=="Android" or ostype=="iOS"
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love.window.setMode(mobile and 400 or 800,mobile and 720 or 600,{resizable=true,fullscreen=mobile})
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love.window.setTitle("m3")
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love.window.maximize()
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local fs=love.filesystem
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fs.setIdentity(fs.getIdentity(),true)
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local g=love.graphics
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local font=g.newFont(9,"mono")
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local bw,bh=8,8
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local board={}
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local cc=3
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local tt=0
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local bat=1
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local batd=bat
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local score=0
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local taint=0
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local taintd=taint
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local tochar=0
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local scored=score
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local falltest=false
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local playdbg=false
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local dbg=false
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local grabbed=nil
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local dying=false
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local running=false
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local animc=0
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local entc=0
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local boomc=0
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local sfxc=0
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local slow=1
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local accumdt=0
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local tps=120
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local rtps=0
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local tpsl={}
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local speeds={1,0.05,10}
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local plchint=1
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local toplchi=plchint
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local yes=true
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local font=g.newFont(9,"mono",1)
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font:setFilter("nearest")
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g.setFont(font)
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local ltest=os.time()
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local ltest=0
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local hookdbg=false
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local hookdbg=true
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if hookdbg then
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debug.sethook(function()
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ltest=ltest+1
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if ltest>=1000 then
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print("!! we are in a freezer !!",debug.traceback())
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ltest=0
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print("!! we are in a freezer !!",debug.traceback())
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end
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end,"",1000)
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end
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@ -59,10 +93,15 @@ local colors={
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end,
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function(a,b)
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g.setColor(0,0,1,b*a)
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g.polygon("fill",
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0.1,0.4, 0.5,0, 0.9,0.4,
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0.9,1-0.4, 0.5,1-0, 0.1,1-0.4
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)
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g.setColor(1,0,0,a)
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g.setColor(0,0,1,a)
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g.line(0.1,0.4, 0.5,0, 0.9,0.4)
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g.line(0.1,1-0.4, 0.5,1-0, 0.9,1-0.4)
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g.line(0.3,0.5, 0.7,0.5)
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g.line(0.4,0.5, 0.6,0.5)
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end,
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}
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local gobjs={}
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@ -75,18 +114,59 @@ for k,v in ipairs(colors) do
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lgobjs[k]={c=k,super="lines"}
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mgobjs[k]={c=k,super="color"}
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end
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local cc=3
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local tt=0
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local bat=1
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local batd=bat
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local score=0
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local taint=0
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local taintd=taint
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local tochar=0
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local scored=score
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local function znoise(...)
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return love.math.noise(...)*2-1
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end
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local soundgen=require"soundgen"
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local sfx={}
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do
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local rate=44100
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local len=1
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local bfreq=700
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local lacu,pers=1.5,0.5
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local octas=4
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local rta=0
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local oofs={}
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math.randomseed(os.time())
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do
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local pe=1
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for n=1,octas do
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oofs[n]=math.random()*2-1
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rta=rta+(pe)
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pe=pe*pers
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end
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end
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local sd=love.sound.newSoundData(rate*len,rate,16,1)
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local function gsample(t)
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local arg=(bfreq*(t^((1+math.sin(t*3*math.pi)*0.1)*love.math.noise(t*0.1-0.05,5244,love.math.noise(t*1000,2949)*0.01-0.005))))
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local nn=0
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local pe=1/rta
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local ao=1
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for n=1,octas do
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local nnn=znoise(arg*ao,n/5+oofs[n])*pe
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--nn=math.max(-1,math.min(1,nn+nnn))
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nn=nn+nnn
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--print(n,nn,nnn,pe,ao)
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pe=pe*pers
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ao=ao*lacu
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end
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return (nn*(1-t)^5)*(math.min(1,math.max(t*100))^0.5)
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end
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for n=0,len*rate-1 do
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local a=gsample(n/(rate))
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sd:setSample(n,a)
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end
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sfx.boom=love.audio.newSource(sd)
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end
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do
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local sg=soundgen
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local wave=sg:noise():phase(math.random()*1000):freq(1000):amp(0.25)
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:pm(sg:triangle():freq(50):am(sg:silence(1):fade(0,0.04),-1,1),-0.01,0.01)
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:add(sg:sine():amp(0.55):freq(50):pm(sg:noise():freq(500):phase(0.834715384),-0.01,0.01))
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wave=wave:fade(0,0.1)
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wave=wave:fade(0.001,0)
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sfx.fall=love.audio.newSource(wave:compile())
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end
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local function eudist(x,y)
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return (x*x+y*y)^0.5
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end
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@ -105,6 +185,7 @@ local function drawfig(n,a)
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g.translate(0.1,0.1)
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g.scale(0.8)
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colors[n.c](a or 1,n.super=="charge" and ((math.sin(tt*math.pi*2)*0.5+0.5)*0.4+0.1) or 0)
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g.setLineWidth(g.getLineWidth()*0.5)
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if n.super=="lines" then
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local hps,vps={},{}
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local det=10
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@ -254,33 +335,40 @@ local function check(x,y,rm,oam,obm)
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return next(rm) and rm,oam,obm
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end
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local falltest=false
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local function drawboard(x,y,w,h)
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g.push("all")
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g.applyTransform(trans)
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g.setLineWidth(0.1)
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g.setLineJoin("bevel")
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g.setLineWidth(0.15)
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g.stencil(function()
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g.rectangle("fill",0,0,bw,bh)
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end)
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g.push("all")
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g.translate(0.1,-1-0.05)
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local bat=math.min(batd,1)
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g.setColor((1-bat^2),bat^0.5,math.max(0,batd-1)^0.5)
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g.rectangle("line",0,0,bw/2-0.1,0.8)
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g.rectangle("fill",0.2,0.2,(bw/2-0.5)*bat,0.4)
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g.rectangle("line",bw/2-0.09,0.2,0.2,0.4)
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g.pop()
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g.push("all")
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local sctext=("%.1i"):format(math.floor(scored+.5))
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local xx,yy=trans:transformPoint(0,0)
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local tty=0.8/font:getHeight()
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local ttx=font:getWidth(sctext)*tty
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g.translate(bw-ttx,-1.1)
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g.scale(tty)
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g.setColor(1,1-taintd,1-taintd)
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g.print(sctext)
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g.pop()
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do
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g.push("all")
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g.scale(bw/10,bh/10)
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local bw,bh=10,10
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g.translate(0.1,-1-0.05)
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local bat=math.min(batd,1)
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g.setColor((1-bat^2),bat^0.5,math.max(0,batd-1)^0.5)
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g.rectangle("line",0,0,bw/2-0.1,0.8)
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g.rectangle("fill",0.2,0.2,(bw/2-0.5)*bat,0.4)
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g.rectangle("line",bw/2-0.09,0.2,0.2,0.4)
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g.pop()
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end
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do
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g.push("all")
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g.scale(bw/10,bh/10)
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local bw,bh=10,10
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local sctext=("%.1i"):format(math.floor(scored+.5))
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local xx,yy=trans:transformPoint(0,0)
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local tty=0.8/font:getHeight()
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local ttx=font:getWidth(sctext)*tty
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g.translate(bw-ttx,-1.1)
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g.scale(tty)
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g.setColor(1,1-taintd,1-taintd)
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g.print(sctext)
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g.pop()
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end
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if not falltest then
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g.setStencilTest("greater",0)
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end
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end
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g.setStencilTest()
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g.setColor(0.2,0.2,0.2)
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g.setLineWidth(g.getLineWidth()*0.5)
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g.rectangle("line",0,0,bw,bh)
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g.pop()
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end
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@ -436,6 +525,7 @@ local function kill(x,y,rc)
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end
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cc=math.min(#colors,cc+((0.1/(bw*bh))/((cc/3)^2)))
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end
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local sfxs={}
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killall=function(kills,b,...)
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if not kills then return end
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if b then
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local x,y=unpack(v)
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check(x,y,rm,oam,obm)
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end
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if #tt>0 then
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local boom=sfx.boom:clone()
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boom:setVolume(math.min(0.8,0.5+(#tt/10)*0.5))
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boom:setPitch(1.2-math.min(1.2-0.5,#tt/30))
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boom:play()
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sfxs[boom]=true
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end
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if next(rm) then
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killall(rm)
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end
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@ -558,7 +655,6 @@ local function fillboard()
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end
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dropall(-bh)
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end
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local dbg=false
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local function resboard()
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cc=3
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score=0
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@ -570,16 +666,11 @@ local function resboard()
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tochar=bw*bh+gemrng:random(bw)
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fillboard()
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end
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local playdbg=false
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function love.load()
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resboard()
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end
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local grabbed=nil
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local dying=false
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local running=false
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function love.mousepressed(x,y,b)
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x,y=trans:inverseTransformPoint(x,y)
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x,y=x+1-0.5,y+1-0.5
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@ -669,16 +760,6 @@ local function interp(a,b,dt)
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return a+sign(b-a)*math.min((b-a)*sign(b-a),math.max(dt,(b-a)*sign(b-a)*math.max(dt,0.01)*10))
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end
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local animc=0
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local entc=0
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local boomc=0
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local slow=1
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local accumdt=0
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local tps=120
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local speeds={1,0.05,10}
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local plchint=1
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local toplchi=plchint
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function love.mousemoved()
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if grabbed then
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local x,y,ox,oy,px,py=unpack(grabbed)
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@ -703,17 +784,24 @@ function love.mousemoved()
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end
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end
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local ttt=0
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function love.update(dt)
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if hookdbg then
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ltest=0
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end
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ttt=ttt+dt
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dt=math.min(dt,0.2)*(speeds[slow])
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accumdt=math.min(0.6,accumdt+dt)
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local fcc=0
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while accumdt>1/tps do
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fcc=fcc+1
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local dt=1/tps
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local fdt=1/tps
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while accumdt>=fdt do
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local dt=fdt
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accumdt=accumdt-dt
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tpsl[#tpsl+1]=ttt
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while ttt-tpsl[1]>1 do
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table.remove(tpsl,1)
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end
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rtps=#tpsl
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if running and playdbg then
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local gc=0
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local tc=0
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@ -725,7 +813,7 @@ function love.update(dt)
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if gc/tc>0.4 then
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local goods={}
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for _=1,1000 do
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local ix,iy=math.random(1,bw),math.random(1,bh)
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local ix,iy=gemrng:random(1,bw),gemrng:random(1,bh)
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local px,py=0,0
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while px<1 or py<1 or px>bw or py>bh do
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local ox,oy=unpack(({{1,0},{-1,0},{0,1},{0,-1}})[math.random(1,4)])
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@ -782,8 +870,17 @@ function love.update(dt)
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anims[k]=nil
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end
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end
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sfxc=0
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for k,_ in next,sfxs do
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if k:isPlaying() then
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sfxc=sfxc+1
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else
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sfxs[k]=nil
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end
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end
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local tk={}
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if running then
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local unfallc=0
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for x,falling in ipairs(falling) do
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for fall,_ in next,falling do
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entc=entc+1
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@ -822,6 +919,7 @@ function love.update(dt)
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if board[x][iy+1] or (not fall.die and {iy>=bh} or {iy>=bh+#fall.figs})[1] then
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falling[fall]=nil
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if not fall.die then
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unfallc=unfallc+#fall.figs*(fall.vel/30)
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local off=math.min(iy,bh)
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for i,fig in ipairs(fall.figs) do
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while board[x][off] do
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@ -839,6 +937,11 @@ function love.update(dt)
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end
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end
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end
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if unfallc>0 then
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local fall=sfx.fall:clone()
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fall:setVolume(math.min(1,unfallc/10))
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fall:play()
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end
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end
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if entc==0 and dying then
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dying=false
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@ -868,7 +971,12 @@ function love.update(dt)
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toplchi=plchint
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end
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local oam,obm,rm={},{},{}
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local loopc=0
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for k,v in next,tk do
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--[[loopc=loopc+1
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if loopc>1000 then
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error("bai"..loopc)
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end]]
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local x,y=unpack(v)
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check(x,y,rm,oam,obm)
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end
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@ -884,14 +992,18 @@ function love.update(dt)
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end
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end
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local yes=true
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function love.keypressed(k)
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local x,y=love.mouse.getPosition()
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x,y=trans:inverseTransformPoint(x,y)
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x,y=math.floor(x)+1,math.floor(y)+1
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x=math.max(1,math.min(bw,x))
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y=math.max(1,math.min(bh,y))
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local cheat=dbg or taint==1
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if k=="escape" then
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if not mobile then
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love.event.quit()
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end
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end
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if dbg and tonumber(k) then
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print(gobjs[tonumber(k)],tonumber(k))
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board[x][y]=gobjs[tonumber(k)] or board[x][y]
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@ -910,11 +1022,11 @@ function love.keypressed(k)
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taint=1
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end
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end
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if k=="f2" and dbg then
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if k=="f2" and cheat then
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yes=not yes
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elseif k=="f3" then
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dbg=not dbg
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elseif k=="f4" and dbg then
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elseif k=="f4" and cheat then
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local unfell={}
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local yls={}
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local cx=x
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@ -945,19 +1057,19 @@ function love.keypressed(k)
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yls[x]=yl
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end
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taint=1
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elseif k=="f5" and dbg then
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elseif k=="f5" and cheat then
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slow=slow%3+1
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taint=1
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elseif k=="f7" and dbg then
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elseif k=="f7" and cheat then
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falltest=not falltest
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taint=1
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elseif k=="f8" and dbg then
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elseif k=="f8" and cheat then
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bat=bat*0.25
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taint=1
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elseif k=="f9" and dbg then
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elseif k=="f9" and cheat then
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bat=bat*2
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taint=1
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elseif k=="f10" and dbg then
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elseif k=="f10" and cheat then
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playdbg=not playdbg
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taint=1
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elseif k=="f11" then
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||||
|
@ -966,17 +1078,6 @@ function love.keypressed(k)
|
|||
end
|
||||
|
||||
function love.draw()
|
||||
if dbg then
|
||||
g.push("all")
|
||||
g.scale(2,2)
|
||||
love.graphics.print(("FPS: %i; dt: %.2f; speed: %f; anims: %i; fallings: %i; booms: %i"):format(
|
||||
love.timer.getFPS(),
|
||||
math.floor(love.timer.getDelta()*100000)/100,
|
||||
speeds[slow],
|
||||
animc, entc, boomc
|
||||
))
|
||||
g.pop()
|
||||
end
|
||||
local sw,sh=g.getDimensions()
|
||||
local ww=math.min(sw,sh)
|
||||
local y
|
||||
|
@ -985,8 +1086,21 @@ function love.draw()
|
|||
y=(sh)/2
|
||||
end
|
||||
local x,y=(sw-ww)/2,y or (sh-ww)/2
|
||||
setbsize(x+ww*0.1,y+ww*0.1+ww/bh*0.2,ww*0.8,ww*0.8)
|
||||
setbsize(x+ww*0.1,y+ww*0.1+ww/10*0.3,ww*0.8,ww*0.8)
|
||||
if yes then
|
||||
drawboard()
|
||||
end
|
||||
if dbg then
|
||||
g.push("all")
|
||||
g.scale(2,2)
|
||||
love.graphics.print(("FPS: %i; TPS: %i; dt: %.2f; speed: %f; anims: %i; fallings: %i; booms: %i; sounds counted: %i; sounds: %i"):format(
|
||||
love.timer.getFPS(),
|
||||
rtps,
|
||||
math.floor(love.timer.getDelta()*100000)/100,
|
||||
speeds[slow],
|
||||
animc, entc, boomc, sfxc,
|
||||
love.audio.getActiveSourceCount()
|
||||
))
|
||||
g.pop()
|
||||
end
|
||||
end
|
||||
|
|
204
soundgen.lua
Normal file
204
soundgen.lua
Normal file
|
@ -0,0 +1,204 @@
|
|||
local smt={}
|
||||
smt.__index=smt
|
||||
smt.proto=smt
|
||||
|
||||
local function round(x)
|
||||
return math.floor(x+.5)
|
||||
end
|
||||
|
||||
function smt:bounds_and(a,b,c,...)
|
||||
if not a or not b then return false end
|
||||
local mi,ma
|
||||
mi=math.max(a[1],b[1])
|
||||
ma=math.min(a[2],b[2])
|
||||
if ma-mi<=0 then return false end
|
||||
if c then
|
||||
return self:bounds_and({mi,ma},c,...)
|
||||
end
|
||||
return {mi,ma}
|
||||
end
|
||||
|
||||
function smt:bounds_or(a,b,c,...)
|
||||
local mi,ma=math.min(a[1],b[1]),math.max(a[2],b[2])
|
||||
if not a then return b end
|
||||
if not b then return a end
|
||||
if c then
|
||||
return self:bounds_or({mi,ma},c,...)
|
||||
end
|
||||
return {mi,ma}
|
||||
end
|
||||
|
||||
function smt:new(fn,bounds)
|
||||
local obj={}
|
||||
obj.bounds=bounds
|
||||
if obj.bounds==nil then
|
||||
obj.bounds={-math.huge,math.huge}
|
||||
end
|
||||
obj.sample=fn
|
||||
return setmetatable(obj,self.proto)
|
||||
end
|
||||
|
||||
function smt:sine()
|
||||
return self:new(function(self,t)
|
||||
return math.sin(t*math.pi*2)
|
||||
end)
|
||||
end
|
||||
|
||||
function smt:square()
|
||||
return self:new(function(self,t)
|
||||
return (t%1)<=0.5 and -1 or 1
|
||||
end)
|
||||
end
|
||||
|
||||
function smt:sawtooth()
|
||||
return self:new(function(self,t)
|
||||
return (t%1)*2-1
|
||||
end)
|
||||
end
|
||||
|
||||
function smt:triangle()
|
||||
return self:new(function(self,t)
|
||||
--return ((t%1)<=0.5 and (t*2)%1 or 1-(t*2)%1)*2-1 -- sounds cool and glitchy but wrong
|
||||
local a=t%1
|
||||
if a>0.5 then
|
||||
return (1-(a*2-1))*2-1
|
||||
end
|
||||
return (a*2)*2-1
|
||||
end)
|
||||
end
|
||||
|
||||
function smt:noise(y,z,x)
|
||||
return self:new(function(self,t)
|
||||
return love.math.noise(t,y,z,x)*2-1
|
||||
end)
|
||||
end
|
||||
|
||||
function smt:silence(a)
|
||||
a=a or 0
|
||||
return smt:new(function()return a end)
|
||||
end
|
||||
|
||||
local function rated_bounds(bounds,rate)
|
||||
local mi,ma=bounds[1],bounds[2]
|
||||
mi,ma=mi*rate,ma*rate
|
||||
mi,ma=round(mi),round(ma)-1
|
||||
return mi,ma
|
||||
end
|
||||
|
||||
local function prefi(y)
|
||||
return math.min(1,math.max(-1,y))
|
||||
end
|
||||
|
||||
function smt:compile(rate,bits,alt)
|
||||
rate=rate or 44100
|
||||
bits=bits or 16
|
||||
local bounds=self.bounds
|
||||
local mi,ma=rated_bounds(bounds,rate)
|
||||
if alt then
|
||||
bounds=self:bounds_and(bounds,alt.bounds)
|
||||
local mi,ma=rated_bounds(bounds,rate)
|
||||
local sdata=love.sound.newSoundData(ma-mi+1,rate,bits,2)
|
||||
for x=mi,ma do
|
||||
local x=x+mi
|
||||
sdata:setSample(x*2,prefi(self:sample(x/rate+0.5/rate)))
|
||||
sdata:setSample(x*2+1,prefi(alt:sample(x/rate+0.5/rate)))
|
||||
end
|
||||
return sdata
|
||||
end
|
||||
local sdata=love.sound.newSoundData(ma-mi+1,rate,bits,1)
|
||||
for x=mi,ma do
|
||||
local xx=x-mi
|
||||
sdata:setSample(xx,prefi(self:sample(x/rate+0.5/rate)))
|
||||
end
|
||||
return sdata
|
||||
end
|
||||
|
||||
function smt:phase(p)
|
||||
local bb=self.bounds
|
||||
if bb then
|
||||
bb={bb[1]-p,bb[2]-p}
|
||||
end
|
||||
return self:new(function(obj,t)
|
||||
return self:sample(t+p)
|
||||
end,bb)
|
||||
end
|
||||
|
||||
function smt:amp(a)
|
||||
return self:new(function(obj,t)
|
||||
return self:sample(t)*a
|
||||
end,self.bounds)
|
||||
end
|
||||
|
||||
function smt:freq(f)
|
||||
local bb=self.bounds
|
||||
if bb then
|
||||
bb={bb[1]/f,bb[2]/f}
|
||||
if bb[2]<bb[1] then
|
||||
bb={bb[2],bb[1]}
|
||||
end
|
||||
end
|
||||
return self:new(function(obj,t)
|
||||
return self:sample(t*f)
|
||||
end,bb)
|
||||
end
|
||||
|
||||
function smt:clamp(mi,ma)
|
||||
return self:new(function(nself,t)
|
||||
if t<mi or t>ma then return 0 end
|
||||
return self.sample(self,t)
|
||||
end,self:bounds_and(self.bounds,{mi,ma}))
|
||||
end
|
||||
|
||||
function smt.am(car,mod,mi,ma)
|
||||
return smt:new(function(self,t)
|
||||
return car:sample(t)*((mod:sample(t)*0.5+0.5)*(ma-mi)+mi)
|
||||
end,car:bounds_and(car.bounds,mod.bounds))
|
||||
end
|
||||
|
||||
function smt.pm(car,mod,mi,ma)
|
||||
assert(car.bounds
|
||||
and car.bounds[1]==-math.huge
|
||||
and car.bounds[2]==math.huge,
|
||||
"infinite carrier expected")
|
||||
mod=mod:add(mod:silence())
|
||||
return smt:new(function(self,t)
|
||||
return car:sample(t+((mod:sample(t)*0.5+0.5)*(ma-mi)+mi))
|
||||
end,car.bounds)
|
||||
end
|
||||
|
||||
function smt.add(a,b,...)
|
||||
if not b then
|
||||
if not a then return smt:silence() end
|
||||
return a
|
||||
end
|
||||
local ls={a,b,...}
|
||||
local bbs={}
|
||||
for k,v in pairs(ls) do
|
||||
bbs[k]=v.bounds
|
||||
end
|
||||
return smt:new(function(self,t)
|
||||
local r=0
|
||||
for k,v in pairs(ls) do
|
||||
r=r+v:sample(t)
|
||||
end
|
||||
return r
|
||||
end,a:bounds_or(unpack(bbs)))
|
||||
end
|
||||
|
||||
do
|
||||
local fwav=smt:sine():phase(0.75):freq(0.25)
|
||||
fwav=fwav:clamp(0,1)
|
||||
fwav=fwav:add(smt:silence(-1):clamp(-math.huge,0))
|
||||
function smt.fade(wave,ma,mi)
|
||||
local ff=fwav:freq(1/(mi-ma)):phase(-ma)
|
||||
return wave:am(ff,1,-1)
|
||||
end
|
||||
end
|
||||
|
||||
function smt.fm(car,mod,rate,mi,ma) -- TODO
|
||||
local cframe,cache=0,{}
|
||||
return smt.new(function(self,t)
|
||||
end,mod.bounds)
|
||||
end
|
||||
|
||||
return smt
|
0
sounds/fall.lua
Normal file
0
sounds/fall.lua
Normal file
Loading…
Reference in a new issue